Citizen mafia card — Kudiram Bose

Citizen

The City Day No night job 9 in the deck

What this card does

In a mafia card game most people are Citizens. You have a hidden card. You have no ability during the night phase. By day you talk, you accuse, and you vote.

How to play

  1. 01

    Night

    You have no ability during the night phase. Close your eyes. Stay asleep.

  2. 02

    Day

    Talk, accuse, and vote. That is the whole job.

  3. 03

    Hidden card

    Look once. Put it away. The card is the only proof.

Tips

  • Speak.
  • Ask why someone is quiet.
  • The vote is your job.

The Citizen is one of the mafia roles in the mafia party game.

In the box

Dealt in these setups

Published mixes that seat this card. Pick the list that fits the room, then deal.

Classic mafia 6+ players

The House Is Small Tonight

When only six friends could make it, you still light the lamp and put the lancet on the table. One knife is plenty in a room this close.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin
Classic mafia 7+ players

A Chair Brought In

Someone found a seventh chair in the hall and the evening grew a little kinder. Same one knife, one more neighbour to talk to.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin
Recommended first 8+ players

The Lamp and the Lancet

The teaching deal. Eight chairs, one lamp, one lancet — and two knives that already know each other.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 2 Assassins
Final Witness 8+ players

A Visiting Card Returned

Still one lamp — but now one door hits back. Call on the wrong house at night and you will wish you had sent a note.

City 1 Policeman, 1 Doctor, Duelist, Citizens to fill Mafia 2 Assassins
Classic mafia 9+ players

The Ninth Chair

The classic table of nine. Two killers, a cop, a doctor — and the vote does the rest.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 2 Assassins
Final Witness 9+ players

Sherlock’s Demise

For tables that like clues. Read the dead, check a team, and mind the Duelist’s duel.

City Policeman, Coroner, Duelist, Citizens to fill Mafia 1 Assassin, Lawyer, Enforcer
Classic mafia 9+ players

The Yard Was Certain

One lamp, and it can be lied to. The Yard filed him under City, and the Yard is never wrong.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin, Mastermind
Final Witness 10+ players

A Prior Engagement

She points first, and somebody’s night simply does not happen. And the man at the door duels his callers.

City 1 Policeman, 1 Doctor, Duelist, Citizens to fill Mafia 1 Assassin, Mistress
Classic mafia 11+ players

A Death Off the Books

The Bishop taxes the Assassins’ knife. The Terrorist’s exit does not go through the parish.

City 1 Policeman, 1 Doctor, Priest, Citizens to fill Mafia 2 Assassins, Terrorist
Final Witness 12+ players

Struck from the Roll

One seat raises the recently dead. One seat burns them off the roll. And the lamp may be lying.

City 1 Policeman, Ritualist, Coroner, Citizens to fill Mafia 1 Assassin, Mastermind, Mistress, Arsonist
Final Witness 13+ players

Rise of the Underdog

The City gets tools, the Mafia gets tricks. You win this one as a table, not as four solo stars.

City Priest, Duelist, Ritualist, Coroner, Citizens to fill Mafia 2 Assassins, Mistress, Arsonist
Classic mafia 13+ players

Two Lamps, One Slab

Gunn and Henry both in chairs, and a slab for everyone else. Two checks a night — while they live.

City 2 Policemen, Coroner, Oracle, Doctor, Citizens to fill Mafia 2 Assassins, Enforcer, Lawyer
Final Witness 14+ players

Protected Until Breakfast

The client cannot be summoned. The job never happened. And the house still hits back.

City 2 Policemen, Duelist, Doctor, Oracle, Citizens to fill Mafia 2 Assassins, Lawyer, Mistress
Final Witness 15+ players

Debate Club

Built for rooms that love to argue. Words win this deal — and careless words lose it.

City Doctor, Coroner, Priest, Duelist, Citizens to fill Mafia 2 Assassins, Mistress, Enforcer, Lawyer
Classic mafia 15+ players

Two Cartridges

A soldier with two shots, and a room daring him to spend both. The Lawyer would rather nobody stood trial at all.

City 2 Policemen, Doctor, Vigilante, Oracle, Citizens to fill Mafia 2 Assassins, Lawyer, Enforcer
Final Witness 16+ players

Apologies for Absence

Minutes are read at the end of the evening — and some names have been made unavailable.

City 2 Policemen, Doctor, Priest, Duelist, Ritualist, Citizens to fill Mafia 2 Assassins, Mistress, Arsonist, Enforcer
Final Witness 17+ players

The Last Point He Made

The Oracle dies pointing. The Vigilante has two arguments of his own. The Terrorist needs only one.

City 2 Policemen, Doctor, Oracle, Vigilante, Duelist, Citizens to fill Mafia 2 Assassins, Terrorist, Enforcer
Final Witness 18+ players

Both Lamps Lit

Two checks a night. One of them may still be a kindness from Sabini.

City 2 Policemen, Oracle, Doctor, Duelist, Coroner, Citizens to fill Mafia 2 Assassins, Mastermind, Lawyer, Mistress
Final Witness 20+ players

All-out Warzone

The veterans’ deal. Twenty players, three Assassins, and a day that has to keep moving.

City Duelist, Vigilante, Doctor, Oracle, Ritualist, Citizens to fill Mafia 3 Assassins, Enforcer, Terrorist, Arsonist, Mistress
Final Witness 20+ players

Limehouse Overtime

Warzone-sized, different firm. Two Assassins, a man the Yard already cleared, and a Bishop taxing the wrong knife.

City 2 Policemen, Vigilante, Doctor, Priest, Oracle, Duelist, Citizens to fill Mafia 2 Assassins, Mastermind, Terrorist, Lawyer, Mistress
Final Witness 22+ players

Foolscap in the Dark

Write every wake. Call them in the same order. The quiet ones in the dark are not all done with the evening.

City 2 Policemen, Doctor, Coroner, Oracle, Ritualist, Vigilante, Duelist, Priest, Citizens to fill Mafia 3 Assassins, Mastermind, Mistress, Arsonist, Lawyer
Final Witness 24+ players

The Box Stands Empty

Every useful face in a chair. Two more chairs take the last Citizens. After that the box really is empty.

City 2 Policemen, Doctor, Oracle, Coroner, Priest, Vigilante, Duelist, Ritualist, Citizens to fill Mafia 3 Assassins, Mastermind, Enforcer, Terrorist, Mistress, Arsonist

The deck

Faces of this role

Citizen has 9 printed faces. The job is the same. Only the person on the card changes.

East End lore

Citizen mafia game character

A Citizen wins with nothing but their voice, and the only question is whether anyone will listen. Kudiram Bose was a boy who could not be talked out of anything. Orphaned young and raised by his sister in a Bengal village, he was arrested at fifteen for handing out pamphlets against the Empire and escaped by running. At eighteen he was hanged, and he walked to the scaffold calm enough that his own executioners wrote it down. The Empire meant his death as a warning. Instead it made him a song that Bengal sang for forty years. That is the Citizen: no hidden power, just a truth you keep saying until the room is forced to hear it.

In the lore, Adam Worth brought him onto the docks to handle the lascar crews, and he came to know every face in the firm. When he understood what it was for, he walked into a police station, gave a flat, signed statement, and offered to go back inside and inform for nothing. He asked nine times who was going to read it. He was taken into the yard and beaten for it. By May he had worked out that nobody was coming. At the Three Harpies he stood on the landing all night, waiting for Darby Sabini to go up to bed.

“I came to break the machine. I found men who only wanted to drive it.”

Kudiram Bose

Card scene

Kudiram Bose

Citizen · City

KUDIRAM BOSE — City Citizen The Conversation

The docks. Late May, 1900.

Bose was young and his voice carried certainty. “I can't wait to return home as the hero who struck at the heart of the empire. Part of the crew that destroyed the hub of the trade. The emblem of everything they built.”

Helfeld and Lepidus exchanged a look. Then Lepidus smiled.

“Oh, tell us then, Bose,” he said. “Destroyer of the empire. How will we do that?”

Bose climbed onto a wooden crate. His voice rose. He was animated now, alive with vision.

“We control the East End. We blow the ships in the harbour — not sinking them, crippling them. We block the canal. We stop the trade routes dead. Cut them at the core. And my brothers — they're doing the same thing. Amsterdam. Lagos. Hong Kong. At the same time. Every major hub. Every centre of imperial trade burning and blocked on the same day.”

He was pacing the crate now, hands moving.

“Then we make demands. Free India. Free the occupied nations. Free them or the trade stays dead. The merchants will break before the Crown does. The money will force the hand that the conscience never would. And when India rises — when we free ourselves — the others will see. They'll follow. Revolutions will start across every part of the empire. Every colony will light up at once. We'll break the whole machine from the inside.”

Bose looked down at them, breathless, flushed with the righteousness of it.

Lepidus was smiling. Then he stepped forward and pushed Bose off the crate into the Thames.

Bose went under immediately. He couldn't swim. The water was black and cold and he thrashed, choking, panic taking him. His arms flailed. No purchase. No air.

Helfeld reached down and hauled him out by the collar. Bose coughed up river water, gasping, coughing, his entire body shaking.

Helfeld held him there, dripping. Then he released him.

Bose stood there gasping, shaking — not from the cold anymore, but from understanding.

Helfeld took a step back. “Lepidus is a bastard. I apologise.”

“We tried it in Russia,” Helfeld said. “Thought we could break the system. The Tsar fell, another man took his place. Exploitation just moved to different hands. It never ends.”

He leaned in. “Stop with the speeches, Bose. Before it gets you hurt. You're useful now, but you're young and stupid, and that gets you killed.”

Lepidus smiled from where he was sitting. “Go to the police if you want. See if they believe a kid who can't swim.”

Bose stood alone at the edge of the Thames, drenched, understanding what mercy looked like when it came from a man who'd stopped believing in anything but survival.

Street

A face in the crowd

Mill hands, clerks, and shopkeepers fill the East End. Most people in a mafia card game look like this — ordinary, and hard to prove.

Meeting

The room itself

The City lives or dies on ordinary chairs. This seat is the crowd: talk, doubt, and a vote when the talk runs out.

The room

Loud or quiet

A silent Citizen worries people. A loud one worries them too. The table has to live with both.

Inspired by

Kudiram Bose

1889–1908

He was eighteen years old when the British Empire hanged him, and it needed a full court, a judge, and a written verdict to do it. India was then the largest colonial possession on earth — three hundred million people governed by a few thousand British administrators — and one of the things that arrangement required was that nobody local ever raise a hand to a magistrate. He raised a hand. He walked to the scaffold at Muzaffarpur jail without help, calm and apparently cheerful, and the British officials in attendance wrote that down themselves, because they could not think what else to put in the report.

The plan was simple and it went wrong. A British magistrate named Kingsford had been ordering student protesters flogged in Calcutta, so a Bengali revolutionary society sent two boys to the town where he had been transferred and told them to kill him. They watched his club for weeks. On the night, a carriage came out of the gates in the dark and they threw the bomb into it. It was the right carriage. It was the wrong passengers — the wife and daughter of an English barrister, both of whom died. Kingsford was somewhere else entirely. The other boy shot himself when the police closed in. Khudiram ran twenty-five miles overnight, on foot, and was taken at a railway station while buying food.

He was born in a village in Midnapore, Bengal, and orphaned before he was ten; an elder sister raised him. He left school at fifteen. What moved him was not theory. It was the plague administration and the famine relief as they actually operated in his own district, and then the partition of Bengal — a province split in half by administrative order, against the objection of nearly everyone living in it, because it was easier to govern in pieces. He began handing out pamphlets against it. He was arrested for that at fifteen and escaped by running.

At his trial he did not deny the bomb. His lawyers argued his age. The court was unmoved, and he was hanged on 11 August 1908. Then the Empire found out what it had purchased: a dead teenager is not a deterrent, he is a recruiting poster. Bengal sang songs about him for forty years. Weavers sold cloth printed with his name. Men still fighting the British in the 1930s dated their politics to the morning of that hanging.

Forget the bomb and the two women who should never have been in that carriage. Remember only this: he was a boy who could not be talked out of anything, and the machine that killed him spent the next forty years explaining why it had been necessary.

How to play mafia

Mafia is easier to play than it looks. Everyone gets a hidden card — most of the table is City, a hidden few are Mafia. At night the killers quietly pick a victim while a doctor tries to guess who needs saving and a cop digs for the truth. By day the survivors argue about what happened, put someone on trial, and vote. The City wins by finding every killer; the Mafia wins by surviving until they can win a vote. The walkthrough takes you through the whole game, from the deal to the last trial.

How to play mafia

Standard game setups

Your first game should be The Lamp and the Lancet — eight players and only three night wakes, so nobody gets lost. With a ninth chair the same deal becomes, naturally, The Ninth Chair. All twenty published deals, up to twenty-seven players, are on the setups page.

See more mafia game setups