Citizen mafia card — Dr. Joseph Bell

Citizen

The City Day No night job 9 in the deck

What this card does

In a mafia card game most people are Citizens. You have a hidden card. You have no ability during the night phase. By day you talk, you accuse, and you vote.

How to play

  1. 01

    Night

    You have no ability during the night phase. Close your eyes. Stay asleep.

  2. 02

    Day

    Talk, accuse, and vote. That is the whole job.

  3. 03

    Hidden card

    Look once. Put it away. The card is the only proof.

Tips

  • Speak.
  • Ask why someone is quiet.
  • The vote is your job.

The Citizen is one of the mafia roles in the mafia party game.

In the box

Dealt in these setups

Published mixes that seat this card. Pick the list that fits the room, then deal.

Classic mafia 6+ players

The House Is Small Tonight

When only six friends could make it, you still light the lamp and put the lancet on the table. One knife is plenty in a room this close.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin
Classic mafia 7+ players

A Chair Brought In

Someone found a seventh chair in the hall and the evening grew a little kinder. Same one knife, one more neighbour to talk to.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin
Recommended first 8+ players

The Lamp and the Lancet

The teaching deal. Eight chairs, one lamp, one lancet — and two knives that already know each other.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 2 Assassins
Final Witness 8+ players

A Visiting Card Returned

Still one lamp — but now one door hits back. Call on the wrong house at night and you will wish you had sent a note.

City 1 Policeman, 1 Doctor, Duelist, Citizens to fill Mafia 2 Assassins
Classic mafia 9+ players

The Ninth Chair

The classic table of nine. Two killers, a cop, a doctor — and the vote does the rest.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 2 Assassins
Final Witness 9+ players

Sherlock’s Demise

For tables that like clues. Read the dead, check a team, and mind the Duelist’s duel.

City Policeman, Coroner, Duelist, Citizens to fill Mafia 1 Assassin, Lawyer, Enforcer
Classic mafia 9+ players

The Yard Was Certain

One lamp, and it can be lied to. The Yard filed him under City, and the Yard is never wrong.

City 1 Policeman, 1 Doctor, Citizens to fill Mafia 1 Assassin, Mastermind
Final Witness 10+ players

A Prior Engagement

She points first, and somebody’s night simply does not happen. And the man at the door duels his callers.

City 1 Policeman, 1 Doctor, Duelist, Citizens to fill Mafia 1 Assassin, Mistress
Classic mafia 11+ players

A Death Off the Books

The Bishop taxes the Assassins’ knife. The Terrorist’s exit does not go through the parish.

City 1 Policeman, 1 Doctor, Priest, Citizens to fill Mafia 2 Assassins, Terrorist
Final Witness 12+ players

Struck from the Roll

One seat raises the recently dead. One seat burns them off the roll. And the lamp may be lying.

City 1 Policeman, Ritualist, Coroner, Citizens to fill Mafia 1 Assassin, Mastermind, Mistress, Arsonist
Final Witness 13+ players

Rise of the Underdog

The City gets tools, the Mafia gets tricks. You win this one as a table, not as four solo stars.

City Priest, Duelist, Ritualist, Coroner, Citizens to fill Mafia 2 Assassins, Mistress, Arsonist
Classic mafia 13+ players

Two Lamps, One Slab

Gunn and Henry both in chairs, and a slab for everyone else. Two checks a night — while they live.

City 2 Policemen, Coroner, Oracle, Doctor, Citizens to fill Mafia 2 Assassins, Enforcer, Lawyer
Final Witness 14+ players

Protected Until Breakfast

The client cannot be summoned. The job never happened. And the house still hits back.

City 2 Policemen, Duelist, Doctor, Oracle, Citizens to fill Mafia 2 Assassins, Lawyer, Mistress
Final Witness 15+ players

Debate Club

Built for rooms that love to argue. Words win this deal — and careless words lose it.

City Doctor, Coroner, Priest, Duelist, Citizens to fill Mafia 2 Assassins, Mistress, Enforcer, Lawyer
Classic mafia 15+ players

Two Cartridges

A soldier with two shots, and a room daring him to spend both. The Lawyer would rather nobody stood trial at all.

City 2 Policemen, Doctor, Vigilante, Oracle, Citizens to fill Mafia 2 Assassins, Lawyer, Enforcer
Final Witness 16+ players

Apologies for Absence

Minutes are read at the end of the evening — and some names have been made unavailable.

City 2 Policemen, Doctor, Priest, Duelist, Ritualist, Citizens to fill Mafia 2 Assassins, Mistress, Arsonist, Enforcer
Final Witness 17+ players

The Last Point He Made

The Oracle dies pointing. The Vigilante has two arguments of his own. The Terrorist needs only one.

City 2 Policemen, Doctor, Oracle, Vigilante, Duelist, Citizens to fill Mafia 2 Assassins, Terrorist, Enforcer
Final Witness 18+ players

Both Lamps Lit

Two checks a night. One of them may still be a kindness from Sabini.

City 2 Policemen, Oracle, Doctor, Duelist, Coroner, Citizens to fill Mafia 2 Assassins, Mastermind, Lawyer, Mistress
Final Witness 20+ players

All-out Warzone

The veterans’ deal. Twenty players, three Assassins, and a day that has to keep moving.

City Duelist, Vigilante, Doctor, Oracle, Ritualist, Citizens to fill Mafia 3 Assassins, Enforcer, Terrorist, Arsonist, Mistress
Final Witness 20+ players

Limehouse Overtime

Warzone-sized, different firm. Two Assassins, a man the Yard already cleared, and a Bishop taxing the wrong knife.

City 2 Policemen, Vigilante, Doctor, Priest, Oracle, Duelist, Citizens to fill Mafia 2 Assassins, Mastermind, Terrorist, Lawyer, Mistress
Final Witness 22+ players

Foolscap in the Dark

Write every wake. Call them in the same order. The quiet ones in the dark are not all done with the evening.

City 2 Policemen, Doctor, Coroner, Oracle, Ritualist, Vigilante, Duelist, Priest, Citizens to fill Mafia 3 Assassins, Mastermind, Mistress, Arsonist, Lawyer
Final Witness 24+ players

The Box Stands Empty

Every useful face in a chair. Two more chairs take the last Citizens. After that the box really is empty.

City 2 Policemen, Doctor, Oracle, Coroner, Priest, Vigilante, Duelist, Ritualist, Citizens to fill Mafia 3 Assassins, Mastermind, Enforcer, Terrorist, Mistress, Arsonist

The deck

Faces of this role

Citizen has 9 printed faces. The job is the same. Only the person on the card changes.

East End lore

Citizen mafia game character

A Citizen gets no secret information at night. Everything they learn, they learn in daylight, by watching. Nobody ever watched better than Joseph Bell. He was the Edinburgh surgeon Arthur Conan Doyle studied under and worked for, and the man Sherlock Holmes was built from. Bell would sit before a lecture theatre, look at a patient he had never met, and tell him his trade, his regiment and where he had lately been stationed. It was not a parlour trick. He believed a doctor who could not read a body before the patient spoke was not doing his job. That is the Citizen at its most dangerous: no ability card, just a pair of eyes and the patience to use them.

In the lore, Galton wanted Bell more than anyone else on his list. Bell told him to come to the ward at four and walk round with him, which was itself an examination. He heard the whole thing out without interrupting, then asked eleven questions, every one about something Galton had mentioned in passing. He never asked whether Galton believed it. He asked how Galton came to be in that police station at that hour. Then he said he would come, and that they had left out the most useful person of all: a nurse. At the Three Harpies he was among the first through the door.

“The hands tell me everything about a man. His were very, very clean.”

Dr. Joseph Bell

Card scene

Dr. Joseph Bell

Citizen · City

*The hospital. May 1900.*

Bell knew who Galton was before the introduction was made. The bearing gave it away — the precise posture of a man accustomed to being right, the careful attention to detail in dress, the way he moved through a room as though cataloguing everything. More than that: the face itself told a story. The brow structure, the jaw, the particular set of the eyes. Bell had seen those features in the pages of *Nature*, in lecture halls, in the carefully curated photographs Galton had published alongside his papers on inheritance and the composition of superior bloodlines.

Bell had read his work. Bell had also read what others wrote about his work.

“Sir Francis,” Bell said, accepting the introduction. They were alone in a side corridor.

“Dr. Bell. Thank you for coming.”

“Before you continue,” Bell said quietly, “let me lay down what I understand. You've spent the last twenty years measuring human skulls and writing about the heritable traits of greatness. You've published papers suggesting that the poor are poor because they are genetically inferior. You've argued that society should encourage the breeding of the superior classes and discourage the breeding of the inferior. You've never said it that plainly in print, of course. But that is the argument.”

Galton's face didn't change.

“That work was wrong, Sir Francis. Not mistaken. Wrong. A physician looks at inheritance and sees complexity. You looked at it and saw hierarchy written in bone structure. I've read your measurements. I've seen the photographs. I've watched you draw conclusions that your data doesn't support because the conclusions serve a particular vision of what people ought to be.”

“I see.”

“I saw you yesterday,” Bell continued, “speaking with Edward Carton de Wiart in the garden. Young man. Restless. Had been asking everyone for permission to go to war, to do something of consequence. After you spoke with him, he stopped asking. He became quite serious. Puffed up with something like purpose.”

Galton said nothing.

“I recognized the look,” Bell said. “It's the look a man gets when he's been told he's essential. That he's part of something that matters. That his talents are needed for a cause beyond himself.”

“And what did you conclude from that observation?”

“That whatever this is — whatever you're gathering people for — it matters enough that you're recruiting through ideology. You found a young soldier who wanted to fight. You gave him a different war to fight. One he doesn't fully understand yet.”

Bell paused.

“I also concluded that you're right about one thing, even if you're wrong about most of it. There is hierarchy. There is excellence. There is a difference between the mediocre and the exceptional. And if what you're doing is protecting the empire from something that threatens it — if you're gathering the exceptional men and asking them to stand — then I should be among them.”

He extended his hand.

“I'm in, Sir Francis. Because I believe in the Crown. And because I can recognize when a man of consequence is doing something that requires men of consequence to stand alongside him.”

Galton took his hand.

Street

A face in the crowd

Mill hands, clerks, and shopkeepers fill the East End. Most people in a mafia card game look like this — ordinary, and hard to prove.

Meeting

The room itself

The City lives or dies on ordinary chairs. This seat is the crowd: talk, doubt, and a vote when the talk runs out.

The room

Loud or quiet

A silent Citizen worries people. A loud one worries them too. The table has to live with both.

Inspired by

Dr. Joseph Bell

1837–1911

Sherlock Holmes was a real man, and he taught surgery in Edinburgh. Arthur Conan Doyle — the writer who invented the world's most famous detective — was his student, worked as his clerk, and said so plainly for the rest of his life: the method, the manner, the trick of reading a stranger at a glance, all of it came from Dr Joseph Bell. Bell was thin, sharp-faced, with a nose like a beak and a high jerky voice, and he walked with a limp. He would sit in front of a lecture theatre of medical students, look at a patient he had never met, and tell the man his trade, his regiment, and where he had recently been stationed.

He was not guessing and he was not performing. The point of the exercise was medicine. A patient's hands tell you his occupation, and his occupation tells you what he has been breathing for twenty years. Tan lines tell you where he has served. A gait tells you which joint has gone. Bell drilled his students on it relentlessly — observe first, then deduce, and never in the other order. He once told a woman she had walked from a particular ferry landing, because of the red clay on her boots, and asked after the child she had left with her sister, because she carried a coat too small for herself. He was Queen Victoria's personal surgeon in Scotland, the first surgeon at the Royal Hospital for Sick Children, and he edited the Edinburgh Medical Journal for over twenty years. The parlour trick was a teaching tool, and the teaching was the work.

The habit came out of the wards, not out of cleverness. Edinburgh in the middle of the nineteenth century was a city where the poor arrived at a hospital unable to explain themselves — illiterate, frightened, sometimes lying about how they had been injured, often unable to name what they did for a living in a way a doctor would understand. There was no laboratory to send anything to. There was no imaging. There was the patient, in the room, and about four minutes. Bell decided that a doctor who could not read a body before the patient opened his mouth was not doing the job.

The police came to him for it. He was consulted by the Edinburgh authorities on criminal cases, and he was asked about the Whitechapel murders in London, though what he sent and what came of it is not reliably recorded. He hated the fame the novels brought him and insisted, publicly and repeatedly, that Doyle had made far more of him than there was. He died in Edinburgh in 1911. Every fictional detective who has since looked at a man's shoes and known his week is descended from a surgeon who did it to save people's lives.

Forget the novels and the man who wrote them. Remember only this: he could tell you what you had been doing before you sat down, and he considered that the bare minimum a competent professional owed a stranger.

How to play mafia

Mafia is easier to play than it looks. Everyone gets a hidden card — most of the table is City, a hidden few are Mafia. At night the killers quietly pick a victim while a doctor tries to guess who needs saving and a cop digs for the truth. By day the survivors argue about what happened, put someone on trial, and vote. The City wins by finding every killer; the Mafia wins by surviving until they can win a vote. The walkthrough takes you through the whole game, from the deal to the last trial.

How to play mafia

Standard game setups

Your first game should be The Lamp and the Lancet — eight players and only three night wakes, so nobody gets lost. With a ninth chair the same deal becomes, naturally, The Ninth Chair. All twenty published deals, up to twenty-seven players, are on the setups page.

See more mafia game setups