9+ players · Setup

The Yard Was Certain

One lamp, and it can be lied to. The Yard filed him under City, and the Yard is never wrong.

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9+players + host
3night wakes
2Mafia cards
Trust nothingthe check can lie

How this deal plays

The Ninth Chair's shape with a rotten plank in it. The Mafia is one Assassin and the Mastermind, who hunts right alongside him — but if the Policeman checks the Mastermind, the moderator lies about his faction. The City's one piece of hard information can now come back wrong, and nobody at the table can tell which nights it did. The vote has to lean on behaviour again, the way it did before anyone wore a badge.

The deal: who gets which cards

Shuffle exactly these cards for 9 or more living players, plus one host, and deal one face down to each person. Look at your card once, hide it, and say whatever you like for the rest of the game — the card is the only proof of anything.

Night order for this setup

The host calls these wakes in this order, every night, reading from a written list. Skip nothing, rush nothing — the spoken lines are on the mafia game narrator script.

  1. 01

    Assassins

    The Assassin and the Mastermind wake together, agree on one victim in silence, and point.

  2. 02

    Doctor

    She picks one player to heal. Not herself two nights in a row.

  3. 03

    Policeman

    He picks one player, and the host shows their team — but a check on the Mastermind comes back a lie.

Tips for this deal

If you are City

Treat checks as evidence, not gospel. A "City" answer on the player everyone suspects is exactly what the Mastermind is counting on. Cross-reference every check with how that player actually votes.

If you are Mafia

If you are the Mastermind, invite the check. Act like a man who has been investigated and cleared — because as far as the cop knows, you have been.

If you are hosting

Practise the lie before the game: the same pause, the same face, the same gesture for a false answer as a true one. If your delivery changes, the whole deal collapses.

If your table has started treating the cop's word as gospel, this deal will teach them better.

Mafia card game

Buy the Mafia Game Cards Now

One box, up to 27 players, and a room that won't stop talking about it tomorrow. The Final Witness delivers the complete 1900 East London experience—featuring 48 premium 310gsm cards, a built-in Narrator script, and the Final Witness Vote to eliminate player downtime forever.

  • 48 Cards Total — Complete deck on premium 310gsm casino stock
  • 28 Character Cards — 27 playable London figures plus 1 Narrator
  • 20 Final Witness Cards — Physical markers to track dead players
  • Zero Player Elimination — Dead players stay active to vote until the end
  • Digital QR Access — Instant rules, setups, and lore on every card back
$34.95 −22% $45.00
Orders start shipping in January 2027

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