The City
20+ players · Setup
All-out Warzone
Final WitnessThe dead rise for one last vote
The veterans’ deal. Twenty players, three Assassins, and a day that has to keep moving.
Playing with plain cards or index paper? Upgrade your table with The Final Witness Mafia Card Deck—featuring 28 custom illustrated cards, balanced setups, host scripts, and a zero-elimination mechanic that keeps every player alive and active until the end.
How this deal plays
The veterans' deal: twenty players and up, nine night wakes, and a real body count. Three Assassins hunt every night, a Terrorist can trade his life for anyone's, and the Mistress and Enforcer keep the City off balance while the Arsonist burns the graveyard behind them. The City fights back with genuine power — a Vigilante carrying two bullets, a Doctor, an Oracle whose death exposes a player, a Duelist, and a Ritualist raising the dead. Nights are long. Days are loud. The host's job is to keep both moving.
The deal: who gets which cards
The Mafia
Mafia
Shuffle exactly these cards for 20 or more living players, plus one host, and deal one face down to each person. Look at your card once, hide it, and say whatever you like for the rest of the game — the card is the only proof of anything.
Night order for this setup
The host calls these wakes in this order, every night, reading from a written list. Skip nothing, rush nothing — the spoken lines are on the mafia game narrator script.
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01
Mistress
First wake. One night ability is cancelled before it fires.
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02
Assassins
Three killers, one victim, every night.
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03
Vigilante
May kill — twice per game in total. May also sleep without pointing.
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04
Terrorist
Once per game, may pick a player. Both die.
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05
Doctor
Heals one player. Not herself two nights in a row.
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06
Enforcer
Strips one player of speech or vote for the next day.
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07
Oracle
Marks a player each night. If the Oracle dies, the moderator reveals the last mark's role.
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08
Ritualist
May revive a player who died within the last two nights.
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09
Arsonist
Burns one dead player. The burned cannot vote at the Final Witness.
Tips for this deal
If you are City
People will die — the win comes from making every death cost the Mafia something. The Oracle should mark whoever the table most needs exposed. And the Vigilante's two bullets can win or lose the whole game: do not fire on a hunch.
If you are Mafia
Three Assassins is real power, but the numbers cut both ways — every teammate voted out brings the City closer. Spread the suspicion around, and never defend each other too hard.
If you are hosting
Use the full narrator script and a written list — nine wakes is too many to hold in your head. Dummy every empty wake, keep the pace up, and check the win count before every night.
This deal rewards a confident host. If it is your first time running a table this size, read the narrator script page before game night.
Mafia card game
Buy the Mafia Game Cards Now
One box, up to 27 players, and a room that won't stop talking about it tomorrow. The Final Witness delivers the complete 1900 East London experience—featuring 48 premium 310gsm cards, a built-in Narrator script, and the Final Witness Vote to eliminate player downtime forever.
- 48 Cards Total — Complete deck on premium 310gsm casino stock
- 28 Character Cards — 27 playable London figures plus 1 Narrator
- 20 Final Witness Cards — Physical markers to track dead players
- Zero Player Elimination — Dead players stay active to vote until the end
- Digital QR Access — Instant rules, setups, and lore on every card back
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