The City
14+ players · Setup
Protected Until Breakfast
Final WitnessThe dead rise for one last vote
The client cannot be summoned. The job never happened. And the house still hits back.
Playing with plain cards or index paper? Upgrade your table with The Final Witness Mafia Card Deck—featuring 28 custom illustrated cards, balanced setups, host scripts, and a zero-elimination mechanic that keeps every player alive and active until the end.
How this deal plays
The Mafia in this deal works in erasures. The Lawyer's client cannot be summoned to trial, no matter how guilty the table finds him. The Mistress makes a night job quietly never happen. Against that, the City fields both Policemen, a Doctor, an Oracle whose death exposes a player — and the Duelist, the one house even a careful killer should not visit. With expansion cards dealt, the dead close their eyes at night and rise for the final vote.
The deal: who gets which cards
The Mafia
Mafia
Shuffle exactly these cards for 14 or more living players, plus one host, and deal one face down to each person. Look at your card once, hide it, and say whatever you like for the rest of the game — the card is the only proof of anything.
Night order for this setup
The host calls these wakes in this order, every night, reading from a written list. Skip nothing, rush nothing — the spoken lines are on the mafia game narrator script.
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01
Mistress
First wake. One player's night ability is cancelled before it happens.
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02
Assassins
They wake together, agree on one victim in silence, and point.
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03
Doctor
Heals one player. Not herself two nights in a row.
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04
Policemen
Both wake together. Each points at a player, and the host shows each one that player's team.
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05
Lawyer
Marks the client who cannot be put on trial tomorrow.
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06
Oracle
Marks a player each night. If the Oracle dies, the moderator reveals the last mark's role.
Tips for this deal
If you are City
When the table's loudest suspect suddenly cannot be tried, the Lawyer has told you something true: that player is worth protecting. Remember who kept escaping the dock — the pattern is evidence.
If you are Mafia
Spend the Lawyer on whoever the room is angriest at, and the Mistress on whichever lamp is getting warm. An immune client and a blinded cop buy the same thing: one more night.
If you are hosting
Track the Lawyer's client each night, and hold the line in the day: the table may talk about them, it may not open the trial. The Duelist never wakes — apply his card when an enemy calls.
If the numbers force a vote before night, it must land on someone who can stand trial. Immunity never hands the City a pass — the rule is in the mafia game rules.
Mafia card game
Buy the Mafia Game Cards Now
One box, up to 27 players, and a room that won't stop talking about it tomorrow. The Final Witness delivers the complete 1900 East London experience—featuring 48 premium 310gsm cards, a built-in Narrator script, and the Final Witness Vote to eliminate player downtime forever.
- 48 Cards Total — Complete deck on premium 310gsm casino stock
- 28 Character Cards — 27 playable London figures plus 1 Narrator
- 20 Final Witness Cards — Physical markers to track dead players
- Zero Player Elimination — Dead players stay active to vote until the end
- Digital QR Access — Instant rules, setups, and lore on every card back
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